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Checkers
Your turn (Red)

You Win!

All enemy pieces captured.

You play Red, the CPU plays White. Tap/click a piece to select it — legal destinations light up green. Tap a destination to move. Pieces capture by jumping diagonally over an adjacent enemy piece into the empty square beyond. Captures are mandatory — if a jump is available you must take it, including chained multi-jumps. Reach the far row to crown a piece into a King (marked with a crown), which can move and capture diagonally in any direction. Capture all enemy pieces, or leave them with no legal moves, to win!